

In addition, unusual coins made of other precious metals sometimes appear in treasure hoards. A single copper piece buys a candle, a torch, or a piece of chalk. One silver piece is worth ten copper pieces, which are common among laborers and beggars. A silver piece buys a laborer's work for half a day, a flask of lamp oil, or a night's rest in a poor inn. One gold piece is worth ten silver pieces, the most prevalent coin among commoners. Rather, the gold piece is a standard measure of value, and the actual exchange is in gold bars, letters of credit, or valuable goods. When merchants discuss deals that involve goods or services worth hundreds or thousands of gold pieces, the transactions don't usually involve the exchange of individual coins. The gold piece is the standard unit of measure for wealth, even if the coin itself is not commonly used. A skilled (but not exceptional) artisan can earn one gold piece a day. With one gold piece, a character can buy a bedroll, 50 feet of good rope, or a goat. The three most common coins are the gold piece (gp), the silver piece (sp), and the copper piece (cp). Starting Wealth by Class ClassĬommon coins come in several different denominations based on the relative worth of the metal from which they are made.
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Only merchants, adventurers, and those offering professional services for hire commonly deal in coins. Members of the nobility trade either in legal rights, such as the rights to a mine, a port, or farmland, or in gold bars, measuring gold by the pound rather than by the coin. Members of the peasantry trade in goods, bartering for what they need and paying taxes in grain and cheese.

Coins, gemstones, trade goods, art objects, animals, and property can reflect your character’s financial well-being. Wealth appears in many forms in a D&D world. Phandelver and Below: The Shattered Obelisk Mordenkainen Presents: Monsters of the Multiverse
